Ariel Gimenez
Ariel Gimenez
**OS:** windows7 64 bits,geforce9800,core2quad q8200 **Godot version:**  **Blender version:** blender 2.8  **Issue description:** Character with rigging and 3...
# **Download the source code, but there is no explanation of everything that the class owns.** # example rigidbody class ## C++ godot-cpp master.  ## C# in Godot Engine...
Hi, I'm testing jmonkey engine and I realized that it does not have a tool to create animations .. Both godot engine and unity have tools that allow to animate...
add collision areas bodyEnter, bodyExit I have observed that in unity there are these functions and they really are very practical, mainly because when doing body in jmonkey engine it...
Instale el plugin y parece que funciona,sin embargo no aparece el menú BAKE PBR en las opciones de renderizado...En mi caso tengo unos circulos arriba de otro y para ahorrar...
Version de Blende3D  Mini video mostrando que no se ve el plugin en Blender 2.8 https://youtu.be/oD-aaTtDjsI
# The idea of this is to self-document the HAXE API with the nodes API, this way it is simpler to use the Armory functionalities within Haxe.  ![Captura de...
Support for godot 3.1??
I wanted to know if you currently answer questions about this plugin.. thanks