Ariel Gimenez
Ariel Gimenez
> Shouldn't the desired nla tracks be muted? Disable the animations as you told me and now take them perfectly ... Thank you very much ... I still have a...
> could you post some blender log after you export? sometimes, the blender material is too complex to be exported to Godot ones, then there would be some information printed...
> @kone9 could you post some blender log after you export? sometimes, the blender material is too complex to be exported to Godot ones, then there would be some information...
> @kone9 could you post some blender log after you export? sometimes, the blender material is too complex to be exported to Godot ones, then there would be some information...
> sorry, looks like it is the log of a DAE exporter .. Could you try again with Godot exporter?  As I could not operate the...
> @kone9 sorry, looks like it is the log of a DAE exporter .. Could you try again with Godot exporter?  ![2019-03-27 21_48_44-Godot Engine - FlappyBird3D - Escena_principal...
> @kone9 sorry, looks like it is the log of a DAE exporter .. Could you try again with Godot exporter? I do not know what the problem will be,...
> there is `.material` file, so looks like the material exporting is being called. if you are missing some textures, then maybe issues in Blender material tree parsing, in that...
> there is `.material` file, so looks like the material exporting is being called. if you are missing some textures, then maybe issues in Blender material tree parsing, in that...
> there is `.material` file, so looks like the material exporting is being called. if you are missing some textures, then maybe issues in Blender material tree parsing, in that...