Stefan Dyulgerov
Stefan Dyulgerov
CreateComittedResource is fine, However is good to add interface to CreateTexture, CreateTextureEx Particularly on d3d12 this allocator is very often used https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
CreateComittedResource is fine, However is good to add interface to CreateTexture, CreateTextureEx Particularly on d3d12 this allocator is very often used https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator Support for a callback to the interface +...
CMP_SaveTexture CMP_LoadTexture with BC3 format restores format CMP_UNKOWN
Hello, I am looking for PhysX 2.3.5 library I can find only 2.3.4 Links seem to be broken. Also this code base is not in the github
Hey where is this intrinsic? I could use it for skinning
Hello, What needs to be done in order amd gpu can be seen as a directx 12 device in a docker image under windows host?
Hello, I am sorry to post here, Can i use this library to generate a geometry image of mesh? What restrictions i should put to the initial geometry? Here is...
Hey Matt, In the code the velocity is jittered. I have seen the siggraph 2015 pptx and there it is said, that jitter is not used. I have wondered what...