Jeff Verkoeyen

Results 236 issues of Jeff Verkoeyen

It's currently possible for containers to be nested somewhat deeply as nested types are coded, potentially creating a non-trivial amount of cpu + memory overhead. Much of the container behavior...

feature request

BufferedData currently pulls data into a buffer that will increase in size indefinitely. This implementation should be replaced with a ring buffer that only grows if blocks of data are...

feature request

Prior to releasing 1.0 there should be a performance benchmark for encoding and decoding so that performance changes can be tracked over time.

feature request

The encoding and decoding implementations presently use a byte-level cursor. If bit coding is desired, however, the byte granularity makes requires that bits are packed and unpacked into bytes before...

feature request

Swift Codable is able to generate encoding and decoding implementations for free because of the availability of key/value containers. Binary Codable does not support key/value containers, so it is not...

feature request

https://material-motion.github.io/material-motion/starmap/specifications/interactions/Scalable

Feature request

https://material-motion.github.io/material-motion/starmap/specifications/interactions/Rotatable

Feature request

https://material-motion.github.io/material-motion/starmap/specifications/operators/anchorPointAdjustment

Feature request

There's a few Gameboy emulators for Playdate already. May be a fun challenge to get SameBoy working on the Playdate hardware given that the maximum frame rate is 50 fps....