Juan de Joya
Juan de Joya
Contacted SideFX Support for advice, SideFX Support Ticket: #132043 created.
On discussion with SideFX Support: this is now considered as a bug and is being actively looked into. Will follow up once there are any updates.
Followed up with SideFX Support, and this is still an active bug (not fixed) in their database. Will continue to monitor for any new updates.
Hiding the mesh is often used to hide the mesh but keep the light as part of the lighting setup. To get the expected behavior, the mesh light can be...
Looking at `Matrix: build failures`, they seem to be related copying/moving being prohibited for the `GenContext` constructor: ``` GenContext() = delete; ``` Not sure if this is already expected behavior...
@jstone-lucasfilm thanks for poking! I was going to reach out myself for how to proceed since it does require setting the target definition. I'll look into the build issues this...
Hi @ashwinbhat @kwokcb @jstone-lucasfilm would you mind if I took this one for the May DevDays event? My only caveat is that I'm arriving on Thursday from vacation so I'm...
Thanks for the assurance and the kind wishes! Excited to contribute again - I'll get started today.
@jstone-lucasfilm would you be okay if I took a look at this for next week's DevDays?
Thanks for the frame of reference @jakethorn, and apologies for the slow response. I was waiting until the Dev Days started (and finishing up my work priorities end of day)...