jpabst0

Results 4 comments of jpabst0

I'm sorry. I mixed up VBO and FBO in the text. Of course I meant VBO. I fixed title and description.

I got the same behaviour with OpenSceneGraph-3.6 head and the relevant code seems to be the same in the trunk too. Note that the suspicious call vas->setVertexBufferObjectSupported(usingVertexBufferObjects); is only made...

See PR #1000. Investigating this issue further, I noticed that adding the calls vas->setVertexBufferObjectSupported to the Text classes is not enough. All Drawables are affected. The only sane solution I...

The frame() and dirty() calls were meant to provoke the error. If I remember correctly, setting a new VertexArray to the Geometry had the same effect as dirty(). VBO binding...