Results 490 comments of jonpas

If it is 1 out of 3 times bugged as @BrettMayson put it, then it should not be in core ACE3. It can be an optional component like `ace_particles` though.

https://github.com/IDI-Systems/UnrealImGui now supports Unreal Engine 4 and 5, courtesy of mentioned forks, just brought together, among other changes (updated Dear ImGui, ImPlot etc.).

https://github.com/IDI-Systems/UnrealImGui now supports Unreal Engine 5.1 and 5.2.

This is almost done, but I don't want to risk it release in v2.11.0, will be part of dev-build after though.

> Add setting for setting the replacement radio > Add option for simply removing the radio instead without replacement Split that off into #1283 so we can merge the important...

> Ultimately, I think this feature is just too niche (and kind of hackey) to add publicly. Hackey part yes, otherwise I would say this fits public API just fine....

@TACHarsis Apologies for getting back to this so late, but I did look at the logs. Relevant bits I found: ``` SERVER 19:29:46 [ACRE] (sys_server) WARNING: Id object relation created...

Had this happen a while ago, for the first time. Or at least same symptoms. Got an error from the extension callback added in [this PR](https://github.com/IDI-Systems/acre2/pull/933). Sadly game decided to...

You can enable `acre_sys_signal_showSignalHint = true;` and `ACRE_SIGNAL_DEBUGGING = 1;`. First will show a hint with currently receiving signal (even ones system is capturing but you can't hear because it's...