Results 490 comments of jonpas

Yeah that sounds perfect to me really.

:+1: HEMTT first, absolutely. :P

Close then as there is no benefit, but rather possible confusion?

- Pipe implementation - https://github.com/IDI-Systems/acre2/tree/master/extensions/src/ACRE2Arma/arma2ts) - Pipe creation/use - https://github.com/IDI-Systems/acre2/blob/master/extensions/src/ACRE2Core/NamedPipeServer.h - https://github.com/IDI-Systems/acre2/blob/master/extensions/src/ACRE2Core/NamedPipeServer.cpp - Pipe use in TeamSpeak plugin - https://github.com/IDI-Systems/acre2/blob/f638bba78faa2acd9833d8277b59ee432d011d63/extensions/src/ACRE2TS/TSCallbacks_init.cpp#L12-L13

There are no plans at this moment. I don't see it easily happening with ACRE2 as it's an entirely different platform to begin with.

They should be 1.58 (1.57 dev-branch to be exact).

The above was all pulled directly from the game, that's why there are also undocumented functions.

It gets auto-updated from Travis, just keep it at this one, otherwise you have to update Travis script.