Adam

Results 48 issues of Adam

### Summary This is an aggregate issue to reflect what still needs to be done before [Duality v4.0](https://github.com/AdamsLair/duality/milestone/8) can be released, intended to roughly list points that did not make...

Task
Discussion

### Summary I'm not sure what happened, or when exactly it happened, but my build output folder now looks like this: ![explorer_p7Dev4Kbsf](https://user-images.githubusercontent.com/14859411/87760320-db727f00-c80f-11ea-8211-198dd9b299c4.png) There is a ton of files and folders...

Bug
DevTool

### Summary With the new, "reverse" dev environment, the Duality editor is no longer in charge of creating or maintaining plugin source code, projects or solution files. However, this also...

Task
Usability
DevTool

### Summary We're currently using C# 7.3. Once C# 8.0 is stable and released, consider upgrading in order to access language features like readonly members (see #600). ### Analysis -...

Task
Core

### Summary Right now, Duality serializers always return a new instance of a deserialized / loaded object. This should be extended to allow updating an existing instance. ### Analysis -...

Feature
Core

### Summary Just tested the new v4-alpha2 Duality project template and installed the Tilemaps sample package into the `GameEditor` project. Everything worked as expected, but there is one issue that...

Bug
Usability
DevTool

### Summary The Duality repo currently uses a custom setup for its branches and workflow. To make it easier for new contributors to understand the process, consider adopting the widely...

Task
Nice2Have
Arguable

While the current editor is in a very good state and WinForms is fine, it does have the major drawback of being Windows only - and Mono can't really fix...

Task

#### Summary When using methods of the task parallel library, such as `Parallel.For`, the editor will pump a selective subset of windows messages while waiting for its completion. Among these...

Bug
Editor
Nice2Have

### Summary Accidentally painting a few tiles more than intended happens a lot. It would be awesome if that could be fixed without undoing everything and without one or multiple...

Feature
Editor
Usability
Nice2Have
Tilemaps