iillya

Results 6 issues of iillya

Why the parent of deformed bones is not the root bone? UE engine needs the root bone animes.

blender 3.3.4 game rig latest Reproduce the exception: 1 Select metarig 2 Ctrl s save the file 3 Press H to hide the metarig And then it thrown an exception:

The bones with type game.basic.raw_copy did not generate deformation bones when adding a 'DEF-' prefix.

when I move the layer into the group and change the layer blending mode to Multiply,the content displayed is incorrect.What I drew is gone. There is no such issue in...

bug

I don't know how to trigger this bug stably.Sometimes restarting the blender can solve the issue.

bug

Incorrect twist of the spine bones ![Image](https://github.com/user-attachments/assets/f8c07bb4-efba-4585-ac80-7dae4c002544) Correct action in DSAS ![Image](https://github.com/user-attachments/assets/4c70400f-e197-4204-8e1d-0b83863f3c2c) HKX files [HKX.zip](https://github.com/user-attachments/files/23576441/HKX.zip)

bug