iillya
iillya
> Now we have VRM 1.0 support. When that is done, I will start making a preview of the springborn physics, so please wait. Hi! Can you tell me an...
> The raw_copy type does not create any additional bones. It gets copied as is into the rig. The instruction you have outlined in the screenshot means that if you...
> The "root" bone is just a control bone which will be deleted on export. The "DEF-char_root" bone is the actual root that is supposed to be used in UE....
> I agree. It is not ideal. The only reason it is like this is that rigify hard coded the name "root" into the world control and I did not...
> It seems to work fine. And whatever works is okay :) Hi,I wrote a piece of code to reparent the bones.Are you considering adding this feature in the future?