Results 4 issues of Julian

I'm trying to compile to a GL backend. I've added this to my `Cargo.toml`: ``` [target.'cfg(target_arch = "wasm32")'.dependencies.backend] package = "gfx-backend-gl" version = "0.5.1" ``` But I'm getting this error:...

type: bug
backend: OpenGL

I'm not sure if this is intended but the "Full name" field on my profile won't update. It still shows a pretty old one I had on GitHub when I...

bug
server
priority:low

Multiple `drawIndexedVertices()` in one frame require `setVertexBuffer` (but not the `setIndexBuffer`) to be called before every each of them or otherwise nothing is being drawn.

When a uniform is named `matrix` like so: `uniform mat3 matrix;` it cannot be accessed by that name later with `pipeline.getConstantLocation("matrix");` cause its name changes to `_matrix` after shader compilation...