Kha
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Multiple drawIndexedVertices() in one frame (html5)
Multiple drawIndexedVertices() in one frame require setVertexBuffer (but not the setIndexBuffer) to be called before every each of them or otherwise nothing is being drawn.
The same problem happens in Krom (Linux).
Example → http://forum.kode.tech/topic/355/how-to-do-batch-rendering-with-g4