Hugo Amnov

Results 17 issues of Hugo Amnov

Hello ! This one is kind of self-explanatory :) Do you think we could merge something in this spirit?

I'm implementing the WebGPU backend over here: https://github.com/hugoam/bgfx I thought I'd open this issue to keep track of where I'm at, in a similar way you did for Vulkan Here...

enhancement

I found a possible bug (using the toolchain script from bx but that might no matter) Somehow this is okay : ````lua project "test" kind "SharedLib" removeflags { "NoExceptions", --"NoRTTI",...

I'm just now looking into multi-window rendering, so for the first time I will need more than one UI, and it would be much more convenient if viewID was specified...

When using vg-renderer to "compose" viewports on the screen, there is currently no control on the blend mode, which right now is hardcoded to alpha blending. It would be nice...

Running collada2gltf on this file: https://github.com/godotengine/tps-demo/blob/master/level/geometry/demolevel.dae Doesn't produce any output, nor does it produce any errors.

bug

Running the exporter on the following file: https://github.com/godotengine/tps-demo/blob/master/level/geometry/demolevel.blend With the default option: Y up, Z Forward Will produce wrong nested transforms for meshes that are inside of a parent with...

Hello ! We are using `GltfImporter` plugin on a model such as this one: https://sketchfab.com/3d-models/issum-the-town-on-capital-isle-e433923a64d549fabb2d30635d643ab6 and we discovered the behavior of the importer on this specific file is unfortunately quite...

Hello ! We're trying to optimize our compile times and I noticed that `StlForwardString.h` is actually very heavy on MSVC because it just directly includes ``, so I thought let's...

Hello ! We are hitting an issue which is that the `TransformFeedback::attachBuffers` API is quite inpractical to use. Since it only takes a `std::initializer_list`, there is no way to attach...