hilfazer

Results 9 comments of hilfazer

> If you want to ensure that you aren't building in some test order dependencies then the user should be able to specify a seed to randomly order the files/inner...

Speaking of colours, i made a multicolour summary line for my own needs. It looks like this: ![Gut_multicolour_summary](https://user-images.githubusercontent.com/29497869/113441108-f57bde00-93ed-11eb-86fa-a40a5e54e5ab.png) [Here's the implementation](https://github.com/hilfazer/Gut/commit/0d98b3b9024c96fd3d22794d75998a7e5cff013c) if someone's interested.

Removing the integer cast will make the code incorrect as the function is supposed to return an int. There's something interesting i've just learned. GDScript's static analyzer can determine function's...

I'd like that pencil button to be narrower - more horizontal space.

I'd like to be able to have a variable with private setter and public getter. Or the other way around.

There's one detail i'd do differently: i wouldn't use the verbose syntax like the one in C# but rather the less verbose syntax of C++ ``` public: # can be...

I just saw some code on Discord which reminded me of this issue. The code: ![GodotLotsOfOnreadyVars](https://user-images.githubusercontent.com/29497869/98287459-b31cb500-1fa5-11eb-9101-86b702790bfc.png) Imagine putting `private` or `protected` in front of each of these declarations.

I like your first draft better although i'd prefer directories to be left aligned. Additionally the dialog could be larger than it currently is, it's not like the rest of...

> Maybe adding filters would be nice too. For example. If u have alot of images and sound files. But right now you are only interested in scenes and scripts....