Gauthier BOUYJOU
Gauthier BOUYJOU
Oiio depends of Boost lib. Should I consider boost is a lib known by all our build machines or should I compile the Boost source and therefore add this new...
Why not place the OpenImageIO lib in IO instead of Core?
I agree to talk about it, there are several ways to design this.
 During the writing of this PR, I wrote a test case to validate the features I wanted to have for my application (40Hz texture update, resizing, update of a...
Thanks for your feedback, I'll implement the mentioned points probably in the evening.
Thanks for your feedback, I have added the missing comments now.
I have a serious problem, I can not rebase, there is a conflict that I do not understand the origin. I only added a test, I do not understand why...
Please, can you make both examples ("TexturedQuad", "TexturedQuadDynamic") work without having a segmentation fault during the registerTask with the new implemented method (TaskQueue) ? I would like to do some...
I'm not able to add assignee, I don't know why.
The PR #976 corrects this issue. If you use BaseApplication in your application, you have to use TextureManager::updateTextureContent function to update the texture. The texture data is sent to the...