Henri Hyyryläinen
Henri Hyyryläinen
Just today when I tired to compile Godot 3.4.2 my builds with these containers started failing with this error: ``` /usr/lib/mono/msbuild/Current/bin/NuGet.targets(131,5): error : Failed to retrieve information about 'EnvDTE' from...
I'm on Fedora 34 and I didn't have the `patch` tool installed. I'm pretty sure I didn't uninstall it if it was a default package, so I think it isn't...
Trying to run ```sh ./build.sh 3.x mono-6.12.0.147 ``` fails for me in trying to build this container: ``` STEP 1/4: FROM godot-fedora:3.x-mono-6.12.0.147 STEP 2/4: ARG mono_version --> 29b0f1a0983 STEP 3/4:...
the wording that it is invulnerable to engulfment is confusing as it is no longer actually true, instead it is only true when the attacker doesn't have the necessary lysosomes....
otherwise there is a lag spike when opening it. Doing something like loading a new image every 0.1 seconds passed would be probably the best, and showing the loading icon...
**Brief Description of What This PR Does** updated recommended sdk version and turned on one more code check **Progress Checklist** Note: before starting this checklist the PR should be marked...
Godot 3.5 adds physics interpolation that can be enabled. We might get some benefit from enabling that.
It seems like after the update to Godot 3.5 we now get warnings when loading a save made in the editor about "get_global_transform" called when not in a tree. Which...
in case it would be useful for us
so for patch specific music we need a new feature in the jukebox to only play certain tracks in a given context. To start off I think we should make...