Henri Hyyryläinen
Henri Hyyryläinen
Either nuget now uses a different cert (one that works again) or updating the containers to Fedora 35 solves this issue. Basically the following those changes (to the template and...
Second update: now I reverted my change from above and instead used a newer mono snapshot `6.12.0.165` and now I managed to compile all the Godot binaries without any certificate...
What's the approach used here? To me it seems like maybe this now re-renders each frame the mouse drags around or what? Based on a quick look of the drag...
(Sorry I pressed edit instead of quote reply. The original one is restored as follows) > Plus this seems to improve performance. Okay, I guess I need to actually read...
I kind of suspected as much, but I think GUI libraries solve this by having "virtual" size for their items that is larger than the size they take up, that...
Opened follow up issues: - https://github.com/Revolutionary-Games/Thrive/issues/3715 - https://github.com/Revolutionary-Games/Thrive/issues/3716
I'm not actually convinced our problem is the physics performance. It seems in all kinds of profiling the physics processing time doesn't really go up at all, really... though to...
Doesn't that approach stop working once the cells get big enough? Instead the separation distance should be computed from the cell sizes to work at any size.
After watching: https://www.youtube.com/watch?v=8HZI8a7e5mo I'm of the opinion now that the grown cells are not extra cells, instead they are simply normal cells which didn't grow at the right spot. I...
We some pretty long flavour texts on some of the organelles so expanding the binding agent's flavour text would be good. In fact the binding agent currently has no scientific...