hecodeit
hecodeit
### Update: I find the problem is: iOS device "suspended" audio. Using "Click" or "Touchdown" mount PositionalAudio don't work on iOS. ### Possible solution: ```js const audioRef = useRef(); useEffect(()...
> You may also be interested in taking rendering into your own hands in the meantime, see https://twitter.com/Cody_J_Bennett/status/1482585611781480448, https://codesandbox.io/s/7x7p3q. @CodyJasonBennett Codesandbox demo don't working now, only showing black screen. And,...
> In the documentation, it is mentioned that we can use fisheye camera model, but you probably forgot to mention that we should use another version of `pycolmap`, `trueprice`, because:...
Thanks @humberthardy, I'll try 0.001 I notice NerfStudio most dataset use fisheye lens, and the near plan setting using 0.05, maybe try 0.05 both.
@tongji-rkr How is going of 'anchor version of 3DGS'? It's really usefull for showcase online.
@tongji-rkr Checked the project: https://github.com/city-super/Octree-AnyGS. Lack of the document and "The SIBR viewers is coming soon". So how "...converted to standard 3DGS.ply files..." with Octree-AnyGS?
@niujinshuchong Can you tell me which version of GaussianSplats3D you are using?
@jkulhanek Yes, it's working with `nerfbaselines export-demo`. The `export-demo` cli create a mkkellogg/GaussianSplats3D project, which is fantastic! What did you mean "cannot store multiple appearances"? 1. After finished `nerfbaselines train...
@jkulhanek Thank you for the detailed answer. As you suggested, I found the 'Appearance from train image' dropdown in the viewer. So, is it correct to understand that the spherical...
> WG stores spherical harmonics of "base colors" and then (given an appearance embedding) applies an MLP to obtain new spherical harmonics corresponding to the appearance vector. Therefore, after baking...