hecodeit

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Already document at: https://visgl.github.io/react-map-gl/examples/terrain This code can work: ``` ```

Thanks for reply @RodrigoHamuy. I think the map itself, used as a background canvas. The Three.js part should include `position.y` information itself. Therefore, the map is flat, or the terrain...

Ok, I have fixed the problem at file VRControllerMovement.tsx Where left hand gamepad change the position of player ``` direction.current.x = x; direction.current.z = z; // add this line direction.current.applyEuler(player.rotation)...

Encountered a strange issue. Everything working when training on previous datasets. However, when training on a new dataset and when save it as a ply file, an error is displayed....

@MrNeRF Yes, pull the commit and the error don't show again. Thanks for the updating.