hanbim520
hanbim520
Have you solved it? I put all the resources into the working directory, but when I switch the use cases, I still take the opportunity on the IOS.
I am running on OSX, no problem, and I added the Chinese example to the demo.
I suspect that I am misplaced in the resources location on ios? ? I am not sure about this problem.
i have the same question,the driver updated to the latest.
Hello, I have read the engineering code of your https://bitbucket.org/glampert/vt-mobile. At runtime, I found that your project may be too old to run correctly on the current machine, mainly found...
我弄好了,您需要吗?WINDOWS MAC IOS ANDRIOD 目前支持这些平台
https://github.com/hanbim520/protobuffer-for-Unreal-Engine-4-.git 我放在这里了。。。。
UE 4.27 or high don't support
it cann't find the version
