Gerard

Results 4 issues of Gerard

FPS decreases dramatically while on editor, Unity reports this when the game stops: ``` A Native Collection has not been disposed, resulting in a memory leak. Allocated from: Unity.Collections.NativeArray`1:.ctor(Byte[], Allocator)...

`ready` event is emitted after lua scripts are successfully loaded #19

Hello! When running some tests (instantiating/disconnecting multiple times in quick succession) sometimes an error gets thrown because the instantiation process has an async part (loading of lua scripts) Can be...