Tamsen Pozzolo

Results 40 issues of Tamsen Pozzolo

as suggested in #255

enhancement

instead of doing if(!enabled) return; in the camera update, make a getter/setter for enabled that will add/remove the camera's update function to the _ce.onPostUpdate signal

enhancement

it would make better sense specially since we now have ViewportMode.FILL

enhancement

It's pretty. But if its unreadable and difficult to maintain, why keep it that way. Array.insertAt/removeAt etc... should do the same job almost as fast now + implementing more object...

enhancement

find a way to get rid of dragonbones dependent code in these classes. enable custom *Art classes to be used? anything that is ICitrusArt. (otherwise CE needs to always be...

bug
enhancement

move geometry related functions outside of MathUtils and create GeomUtils (?) Consider extracting commonly used functions into 'the global scope' , for example random(min,max) to be accessed directly like we...

enhancement

Something like public function SetActive(value:Boolean):void { visible = value; body.SetActive(value); } which should work anytime with the recent change to contact listeners with b2d, yet might cause problems with the...

enhancement

or just reducing the pool size is not easily doable as of now. It should be clearly available for better memory management (instead of having to clear everything and recreate...

enhancement

It seems that when in a background mode, while sounds are paused correctly , masterMute is either not working or it is but either way a new sound shouldn't play...

bug
waiting

It seems that Adobe's GameInput API changed to the point that the Gamepad.as and related InputControllers won't work (seen with air sdk 24b) , for example, GameInputControl.id no longer exists...

bug