Gregory Athons
Gregory Athons
there were only 2 files I really changed: objects/Body.js and solver/Solver.js
I'm trying to get collisions to ignore one another while getting the `collide` callback. I have a plane and 2 sphere bodies on top of it. When I have one...
Is this still being worked on? It looks really promising! I like how simple it is to get this up and running with three js. Can I up vote `More...
On random occasions when I play a sound the volume will be set at `0`. I'm not setting the volume anywhere in my project. The default value should be `1`...
I have a plane and a sphere, both with a friction of `0.8`. If I have the sphere be tossed on the plane, it will roll infinitely. The friction doesn't...
Is there a way to force a fixed rotation on a body?
Apologizes in advance for repeating myself, I'm just really looking forward to answer. I'm continuing off of this issue here: [https://github.com/lo-th/Oimo.js/issues/61](https://github.com/lo-th/Oimo.js/issues/61) > Thanks you for response. However, I fail to...
2 quick questions... What is the license? Where are the docs?
Reading from this: https://www.reddit.com/r/createjs/comments/2pts94/new_release_creatine_020_a_game_development/ ECS is supported, but I don't see that implemented in the code anywhere. Was it removed?
Thanks for writing a short and simple multiuser game with tanks. But how would you do this with entity interpolation and server reconciliation?