水戸う納豆齋(Nattōsai Mitō)

Results 28 comments of 水戸う納豆齋(Nattōsai Mitō)

@tshirtman Thanks for the approval. I might edit the doc later because I'm not confident in my English so don't merge yet.

@misl6 Thanks, I'll do that later.

How that context manager works is clear to me. If you instantiate a graphics instruction (`Color` in this case) inside the context manager, it will be automatically added to the...

@DexerBR > I think it would be better to just create one property that defines the orientation and direction of adding widgets Is that really a better way? Compared to...

@nanouasyn If I understand Kivy correctly, the rendering sequence needs to be opposite to the sequence of receiving touch events in order for its GUI system to work so >...

@akshayaurora Why do you prefer `BoxLayout` to have such a different design compared to the others (`GridLayout`, `StackLayout`)? or did you mean modify the others as well? And I don't...

I'm not familiar with the audio providers so I have nothing to say about it, but you can use the `kivy_clock` pytest fixture instead of `kivy.clock.Clock`, which makes the unittests...

Nice! You don't need the `set_clock`. ```python def test_on_eos_event(self, kivy_clock): ... ```

> It won't work. Sorry, I didn't know that.

Seems like `on_play` and `on_stop` events work differently depending on audio providers when `sound.loop = True`. - sdl2 ... these events will be fired in each iteration - gstplayer ......