水戸う納豆齋(Nattōsai Mitō)
水戸う納豆齋(Nattōsai Mitō)
Yes, I'll open an issue. (Sorry I forgot to mention that the issue occurs on the master branch) The reason I mentioned the issue is that, unless we define when...
@yunline @MyreMylar Thank you but I'm not familiar enough with PyGame nor SDL to modify its code, so I shouldn't do that.
@MyreMylar Thank you for clarification :) I'll rewrite the example without using the `pygame.freetype` module then. Maybe after #2593 is merged.
@Starbuck5 I feel like so.
I might need to add more comments to the example if you merge it as is, such as > The result of can_render_text is not 100% accurate.
I believe this is not a Kivy issue but a KivyMD issue. KivyMD likely does not officially support non-Western languages, and you need to modify the [font_definition.py](https://github.com/kivymd/KivyMD/blob/master/kivymd/font_definitions.py).
Is this pr useful? I can't see the usefulness of it, because the user can't control the drawing order. For example: ```python from kivy.app import App from kivy.lang import Builder...
> I was mislead by the widget doc that only states... Me too. I realized that those keys exist several months ago. > It is probably most useful when widgets...
That example can be [implemented](https://pastebin.com/puGC3kRv) by using `BoxLayout`. But I understand what you want and hope other developers/contributors review this pr.
Regardless of the pr, specifying childrens' size makes the layout unpredictable. *e.g.* the screen shot I posted:  - `1` is wider than `2` and `4` for no reason. -...