Frank

Results 9 issues of Frank

Since there's no forum for Ammo.js I'm posting a help question here. I'm creating yet another dice roller app using many different shaped dice. After a die has stopped rolling,...

It seems supplying rolls to a DiceRoll class only results in those rolls being added together. Modifiers are not being handled. ```javascript const data = { notation: '4d6dl1', rolls: [...

question
modifier

With a simple scene such as a ball dropping onto a plane, if the dynamic rigid body is set to "fixed" after a few steps and then back to "dynamic"...

remove console.log message that sometimes appears closes #158

I'm seeing a lot of console.logs being generate from line 539 of https://github.com/pmndrs/cannon-es/blob/master/src/shapes/ConvexPolyhedron.ts#L539 ```console.log(`clamped: depth=${depth} to minDist=${minDist}`)``` Is this suppose to indicate something to me?

It has been requested that dice rolls be made with a pre-determined outcome. This way, numbers can be generated securely server side and the visual effect of the roll could...

enhancement

The team at [Quest Portal](https://www.questportal.com/) have requested support for the [Genesys](https://www.fantasyflightgames.com/en/news/2017/6/27/genesys/) game dice. They even sent over 3D models and vector images. I've already started working on implementing this feature...

enhancement

Idea list for future features - [ ] die animation effects such as fade out, dissolve, burn away, explode, glow, and pulse - [ ] additional event callbacks such as...

enhancement

Looking at https://upset.js.org/venn.js/examples/intersection_tooltip.html I do not see the tooltips and I see the following errors in the console ``` intersection_tooltip.html:73 Uncaught TypeError: Cannot read properties of undefined (reading 'length') at...

bug