Eviral

Results 10 issues of Eviral

Hi ! First at all, UI-Effect is a really great plugin for Unity ! I have UI elements (images) that needs to affected by lights (using SpriteDefaultDiffuse shader). When I...

enhancement

I'm using the latest Avalonia datagrid control (0.10.10) with .net6 under vs2019. I have an Avalonia DataGrid with 8 colums with specified widths and the latest one is set to...

bug
area-datagrid

Hi, You're using a dependency to Material.Icons from this repo : https://github.com/SKProCH/Material.Icons/ This external material icons lib by SKPoCH is great (thousands of icons) but in a end project we...

enhancement
fixed in nightly

Hello, I'm currently using the Serilog.Sinks.File. ```csharp Log.Logger = new LoggerConfiguration() .MinimumLevel.Debug() .WriteTo.File(Path.Combine(baseLogPath, string.Format("{0}.log", AppConfigurator.LOGFILES_NAME)), shared: true, rollingInterval: RollingInterval.Day, retainedFileTimeLimit: new TimeSpan(31, 0, 0, 0)) .CreateLogger(); ``` Instead of logging...

enhancement

Hello, I have tried your great 3.0_major_update branch working with latest Avalonia 11 preview (8). I would like to ve able to compile the demo project in Native AOT mode...

enhancement

Hey ! Just submited a merge request to be able to easily retreive FBX headers data such as creator, app vendor, app name, app version, creation date, last update date......

Hey ! I have added a getHeaders() method to be able to easily retreive headers data from FBX file (app, creator, FBX version...) Here is how i use it in...

Hello, In 3ds max when i export a material having a bump amount < 100 (BumpFactor < 1.0 in the fbx file), openfbx works well to retreive the value. ![max_bump_88_ok](https://github.com/user-attachments/assets/f0a173c2-5832-407c-bfdc-57f8c6384cec)...

Hey Your demo shows an opacity value on materials but this opacity property was not exposed by openfbx. It's the case now :)

Hello, Me again :) My 3ds max scene have 2 meshes and 2 materials. One of them (giantbug) is a phong based material, the other one (plane) is an anisotropic...