Eviral
Eviral
Thanks a lot ! I'm going to try :) Please tell me when your integration is 100% finished...
Hi @appleneko2001, I have tried the latest nightly build 2.5.0.40 but i have an exception here :  Here is my context :   Thanks for your help :)
Works very well now ! Thanks a lot
Hi... I have the same issue, on quite big UI Image (such as 256x256 or more), the framerate (FPS) is divided by two when UI-Effect (Fill, Detail Blur, Advanced shadow)...
Sounds good ! Thanks a lot
here is some sample code i already use to read/write from Windows isolated storage : (be carefull that there is quota limit in the isolated storage, and you can't know...
Yes, I know it's not easy... I have looked into the Windows Event viewer to get info why the app crash in native AOT but it doesn't help much. This...
Hello, Thanks a lot for your comments :) Yes, all controls are not themed yet. I have to work on datatable theme, not much time, many projects to work on......
2 more screenshots : Bump factor = 0.88 -> OK  Bump factor = 1.0 -> No entry (KO) 
3ds max and blender seems to support only phong and lambert as shading model. In Autodesk FBX SDK documentation, getShadingModel() should return a string. https://download.autodesk.com/us/fbx/sdkdocs/fbx_sdk_help/files/fbxsdkref/class_k_fbx_surface_material.html