Felipe Kersting
Felipe Kersting
Hi devs, There are some bones missing when I load a rigged mesh from a collada files. The `mesh->mNumBones` is less than the real number of bones that the mesh...
If the graph is constant (all Y values are the same) the constant line is not rendered
### Describe the bug This is not necessarily a bug, but something that we noticed in our clusters (also in different cloud providers). When we enable fabric8 debug logs, we...
Hi, I have been analyzing the Taubin filter implemented by this library and I noticed that when calculating the neighbor sum of a border vertex **i**, the same vertex **i**...
When a mesh is loaded using `load("...")`, the faces are represented "directly" as 3 points, instead of being references to the `position` array. This makes impossible to distinguish the attributes...