Federico Peinado
Federico Peinado
Esto parece que es algo que habría que solucionar desde IsoUnity, aunque las UI sean evidentemente cosas que se hacen en Unity...
The new CreateAssetMenu attribute simplifies the asset creation I recommend upgrading to this new system Bests
Caution: This is probably a very complex requirement! We are thinking in games in which you control MORE THAN ONE main character (e.g. William and Adso). So maybe you can...
Fede has the domain isounity.com, he also has some hosting and he is going to install a WordPress or so...
aker/Scripts/Game/GamePlayManager.cs:150) GamePlayManager.RandomTurn () (at Assets/TRPGMaker/Scripts/Game/GamePlayManager.cs:163) GamePlayManager.Turn () (at Assets/TRPGMaker/Scripts/Game/GamePlayManager.cs:85) GamePlayManager.StartTurn () (at Assets/TRPGMaker/Scripts/Game/GamePlayManager.cs:150) GamePlayManager.RandomTurn () (at Assets/TRPGMaker/Scripts/Game/GamePlayManager.cs:163) GamePlayManager.Turn () (at Assets/TRPGMaker/Scripts/Game/GamePlayManager.cs:85) GamePlayManager.StartTurn () (at Assets/TRPGMaker/Scripts/Game/GamePlayManager.cs:150) GamePlayManager.RandomTurn () (at Assets/TRPGMaker/Scripts/Game/GamePlayManager.cs:163) GamePlayManager.Turn...