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Adding simultaneous contexts for sequences and conversation could be great

Open federicopeinado opened this issue 10 years ago • 1 comments

Caution: This is probably a very complex requirement!

We are thinking in games in which you control MORE THAN ONE main character (e.g. William and Adso). So maybe you can play one of them, change to other character at any moment (maybe in the middle of a sequence, mission, puzle, or conversation), play more there... and finally come back to the first one, CONTINUING his sequence, mission, puzle, or conversation in the same point (or not, depending on what happens because the world was not paused ;-))...

This probably means having a completely independent context for each main character (?) or maybe it is not so complex...

federicopeinado avatar Jul 31 '15 15:07 federicopeinado

I'll study this, as well as #26 and make an update soon.

Victorma avatar Aug 03 '15 17:08 Victorma