Forrest Cheadle
Forrest Cheadle
FOV calculations can see through diagonal walls that have a thickness of 1. To see what I mean, use [TheSadRogue.Integration](https://github.com/thesadrogue/TheSadRogue.Integration/ ), and add the following lines to `Program.cs` after line...
The new Integration Library contains several fun new Generation Steps. These are purely GoRogue, and don't necessarily fit the bill for an integration lib, so some (all?) of them can...
It would be really cool if GoRogue could support infinitely scrolling maps out of the box. This would be handy for mathematical representations, and any game that wishes to implement...