Evan Atherthon
Evan Atherthon
Hi @andy3336, that's a known limitation of the ABB RAPID post-processor as RAPID itself is not time-based. If you want to use Mimic with an ABB and have the timing...
This is due to a limitation in the IK solver - but once you understand what's going on, it shouldn't be too hard to work around. Long story short, the...
In the initial release of Mimic I actually had a whole system for doing this inside Maya with buttons to flip axis 4 and 6 representations. Then you'd set an...
@rider-rebooted p.s. You can actually unlock A4 and A6 on KUKAs to give you infinite rotation. Then you barely have to think about it. The biggest thing to watch out...
In the fullness of time: yes; however, the biggest challenges is finding time between projects. On that note, "support" is actually split into two categories: Animation support, and postprocessor support....
Just a note, we've added animation support for FANUC, which is available on the master branch, and will be included in the next release. For specific FANUC models, send a...
We already have animation support for Yaskawa and Kawasaki, so that's half the battle. I do plan on rigging the MH50II-20, as I've received that request a few times, so...
Hi @UmbraTek, Mimic was created in python 2.7 for as all previous versions of Maya used Python 2.7; however, Maya 2022 now uses Python 3. We're in the process of...
@rider-rebooted the acceleration and jerk limits we check are nominal because they actually depend on the payload and center of mass of your tool. So the controller calculates those limits...
Assuming you're using entertainTech or ready2_animate: In file mdrEmily.ini: set the variable DERIVATES to MAXIMA to log the max speed/accel/jerk for each axis or ALL to log speed/accel/jerk for each...