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Unfortunately, this is not available right now https://github.com/Unity-Technologies/com.unity.perception/issues/401
I am sorry if I misled you, I am not an employee. Not sure if you have that info inside a labeler. If I am not mistaken a new version...
@RuiyuZ, no problem at all. Will it be supported in upcoming versions? Thank you.
Did you find how to fix it? Edit: I forgot to copy config
Could it be related to Temporal Anti-aliasing? If it is on, could you please try again without it. 
@Tachimura hmm, how about motion blur? (don't forget to turn it of from default postprocessing effects). If doesn't work, maybe turning off postprocessing effects might reveal the culprit. 
Another thing you can try is to disable post processing all together for the camera. Couple of other questions just to be sure: - Do you have another camera rendering?...
Hi, It should be [doable](https://github.com/Unity-Technologies/com.unity.perception/issues/368). Have you had time to go through the steps from the documentation? [Importing a model with non-humanoid (generic) animations](https://docs.unity3d.com/Manual/GenericAnimations.html)
I haven't used perception package for quite some time but if I recall correctly it used a custom pass to create a mask (like segmentation) and convert it to bounding...