Eric Wasylishen
Eric Wasylishen
ECLASS_ANGLE is only used on info_player*, path_corner, team_ctf, misc_teleporter_dest: https://github.com/TTimo/GtkRadiant/blob/master/radiant/eclass_def.cpp#L251 For Quake 1, it would be useful to have the angle arrow/pointer in the 2d and 3d views for other...
… when exceeded). Added -facestyles argument that allows for >4 styles per face, as well as potentially increasing style indexes to 16bit for far far more switchable styles.
Looks like a change in the latest RC is causing the major slowdown. I get: (Ryzen 2700x, 16 threads, Linux): tyrutils-0.15: 42.0s | ericw-tools 0.18.1: 45.3s | ericw-tools 0.18.2rc1: 143.1s...
Delete any brushes not inside a "cordon" textured brush?
> anything other than 0 on angle with stop mangle from working
> *** WARNING 10: Reached occupant "func_detail_wall" at (4480 0 0), no filling performed. ``` // entity 411 { "classname" "func_detail_wall" "origin" "4480 0 0" "angle" "180" "_tb_group" "64442" //...
Bal reports changing * textures to non-liquid on detail brushes reduced vis time from hours to minutes. Check an empty box with tons of * cubes (optionally detail), if using...
- Fixes a privacy leak e.g. `c:\users\myname\...\foo.wad;...` - Will fix in most cases the common buffer overrun crashes that happen from people having many / very long wad paths -...
``` logprintf (" -chk Enable stronger BSP validation\n"); logprintf (" -copyents Copy all entities to file\n"); logprintf (" -cutvislight Delete vis and light data\n"); logprintf (" -extents Extract non-brush entities...