emoose
emoose
It should be randomizing the set just before it starts the anim, did just notice that some of the sets are actually duplicated though, and one of them is duplicated...
This vid does go through a couple of them in C2C: https://www.youtube.com/watch?v=HnzYLCkfzK4 They mentioned panzer dragoon after perfect lap & pegasus after 2 laps like you guessed, the dragon they...
Build at https://github.com/emoose/OutRun2006Tweaks/issues/39#issuecomment-2221028992 includes something for this, but sound has some popping/crackling at the start for me, maybe the sound code hasn't fully initialized yet or something by that time,...
Any chance someone could check if C2C xbox includes this? I wonder if it's similar to the car shadow and just got removed in PC. (the car shadow & that...
> I looked through the texture dumps while playing the mission, and didn't see anything that resembled meteor trails. So I think our best bet to start with would be...
Might have found the code that switches her model, inside `get_chrset` func is a check that changes the model to 0xF if it was 0xE, seems 0xF (15) is the...
Should be fixed in https://github.com/emoose/OutRun2006Tweaks/commit/f699096aa01113c7fbca85e7840b57cea9e8cdd1  Hopefully this solves the issue mentioned above with her model being invisible/not rendering, I've only really tested one cutscene with this though, not sure...
Hm, not really sure what it could be if there's no stage texture replacements setup (those are known to cause stutters, but doesn't sound like that's what's happening here) Only...
>That completely fixed the issue for me, thanks. I figured it was something regarding load times somewhere, it reminded me of when I played GTA Vice City on a PS2...
Might have something for this:  Just needed to re-add 4 lines back from Xbox C2C port, not sure why they were removed really. Xbox port did halve the opacity...