Results 791 comments of emoose

Seems Online Arcade uses very similar `DispGlowFilter` code to the broken C2C stuff, a lot of it seems to match up but there were a couple changes made there, eg....

Sorry for lack of updates with this, been trying a bunch of things but still haven't really got it scaling properly yet. Did find a way to get the 4:3...

Ah seems the girlfriend icon was using some other sprite func to draw, didn't look into that much before since it looked pretty complicated, but think I got it fixed...

Thanks for taking a look, hadn't actually unlocked those fruit missions yet so didn't know about those, should be fixed now. The rank sprite should be slightly adjusted now but...

>Letterboxed HUD activates as soon as you reach the finish line instead of only when going back to the menus. Sadly seems there's cut-off sprites that show up if it...

Since this is getting a little attention now I've posted a 0.4 release with the current UI changes (thanks to everyone that's shared it!) Not much really changed in that...

Ahh forgot to check manual transmission mode, rev indicator should be fixed in https://github.com/emoose/OutRun2006Tweaks/actions/runs/9809520648 Will take a look at the sector time issue shortly.

The issue in #26 should be fixed now hopefully, was just missing a single hook in the ghost time display func (seems online arcade was also missing the fix there...

Still no luck with the special requests arrow sadly, seems there's not actually any specific code that handles moving it, think it's actually some kind of animation data kept with...

Might change `UIScalingMode = 1` as the default in next release, always pains me to see people setting up Tweaks without bothering with the INI and then making videos with...