Results 788 comments of emoose

Sadly not, xinput doesn't have any support for analog buttons, so there's no way to translate it over :/ It can actually read the analog value, but doesn't copy it...

Latest commit now uses wdi-simple to automate WinUSB setup, unfortunately it takes a minute or two since it has to install the driver for every VID/PID we know of... I'll...

Yep it's mostly the same as XEX2 besides security info having some fields moved around IIRC, other than that I think all the other headers match up. eg here's log...

Ah darn, looks like export ordinals are different on 1838 too, took me a little while to notice that call to `XamEnumerate` was going to our `XamContentGetCreator` function ;_; Fortunately...

Had a shot at it and managed to get .xexp's working here: https://github.com/emoose/xenia/commits/xexp Example log output: https://pastebin.com/gupjZXgB Had to change a lot to make it work though, first moved all...

@DrChat Will do, since this is such a big change I expect there'll be a lot of things that can be improved, my C++ isn't exactly the best neither (always...

With latest master https://github.com/xenia-project/xenia/commit/9a74df491ffd0189ddd26bc2030e0eae6a775f4e MGS2.xex gets stuck on fading load screen for ~5 minutes, before eventually displaying intro logos. Logos/splash screen/menu flash in and out at very high speed. Menu...

**E: the issues mentioned below (except the blurriness) have now been fixed as of https://github.com/xenia-project/xenia/commit/690b0d9197952dd23321dfb1510837da11e0218f - so both MGS2 & 3 should give better performance now!** ### Label suggestions state-gameplay...

@funkytownyanis MGS2, MGS3 & the menu launcher are all separate XEX executables, Xenia will run the launcher XEX but doesn't support reloading into another executable atm. For now you can...

@spacebear84 IIRC it was removed in Xenia master branch not long after I posted about it, not sure about other builds though.