Dustin Irwin

Results 2 issues of Dustin Irwin

Updated draw(a::Actor) func to save created textures to a.data[:texture] for future reuse. This has increased performance significantly on my project and removed the need to call SDL2.DestroyTexture.

Hello, I am experiencing an error when attempting to run: `create_app("MyProj","MyProjCompiled", precompile_statements_file="precompile.jl", include_lazy_artifacts=false, incremental=false)` which eventually throws the error below on (what appears to be) one of the final steps...