Dustin Irwin
Dustin Irwin
I've been saving my surfaces and textures to the actors in my local project and I'm seeing some good performance. Here's a quick stress test: https://youtu.be/WRaWr2cIMKA I'm currently using this...
Sounds good to me! Have you considered making the texture/surface fields Vectors? I've converted to Vectors for my actors and it has made animating them as simple as calling ShiftedArrays.circshift(a.textures,...
I really like this idea. Would this be a new dependency for GameZero or should we ingest the code and make it built-in? Personally, I'm leaning towards importing it as...
I don't know if this bad practice or not, but I just use a large Actor as a background (and control the order it which it is `draw`n to make...
I get a black window as well. The AWSD keys are unresponsive. Windows 10, Julia1.8
Thanks for your response--UInt16 makes more sense :) I'm targeting Windows for distribution since this is a gaming project using SimpleDirectMediaLayer.jl, but I may try compiling on Linux as a...