drakewill-CRL
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3
issues of
drakewill-CRL
I wrote up ways make botanists get less produce out of plants without making it feel bad for players.
Design
English
Corresponding to the botany code rewrite proposals I have up, here's the doc that covers job changes to make playing as a botanist better for the game.
Design
English
I spent a lot of time recently digging through Botany code, taking notes on how it worked and what could be changed. The most important part of this is tearing...
Design
English