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Cortex Command - Open Source under GNU AGPL v3

Results 39 Cortex-Command-Community-Project issues
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The currently packaged mac release is non functional. To start, it links against libraries that are not part of the standard mac distribution nor are distributed in the archive: -...

bug

I got bored and decided to compile Cortex Command with gcc's `-fsanitize=address` enabled. I will never get back the last 4 hours of my life. With it, the game initially...

bug

Shell files are basically the Linux equivalent of WIndows's *.bat files, which are already ignored. This is handy for me because I like using scripts for things lol

**Describe the bug** If a dropship stays around for too long, it suddenly stops being able to accelerate and just falls down, even though the big thrusters appear active. **To...

bug

**Describe the bug** Some Lua scripts (Browncoats's Heatlance flamethrower and some Refinery breakables) define a function `OnDestroy`, which is not a function called by any core game code or script....

bug

As stated in the title, I hope to update BlastDoors in the major version 7.0. I speculate that its importance to defending the base is extremely high. The all-steel door...

Trying to scroll in the mod window causes a crash on Linux. I tried placing mod files in /usr/share/CortexCommand/Data/ and the game doesn't even display them. Error message: ``` /usr/bin/CortexCommand:...

bug

If you die while being in a squad, the squad breaks up. It would be great if this didn't happen.

enhancement

Introduce unhook functionality to the Grapple Gun's pie menu, allowing for easier disengagement. Refactor the grapple system into dedicated modules for improved organization and performance, enhancing rope physics, rendering, and...