codex

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> what if I instead create another class titled SceneInspectorInterface Good idea! I think at this point, either a new subproject or repo should be created to exclusively put demos...

If people like the idea, I can begin on a PR for this as my time allows, unless someone beats me to it.

Finally got around to it... sorry for the delay! I've tested GLTF, J3O, and OBJ formats, with both pregenerated and non-pregenerated tangents, with each material configuration (packed pbr, runtime pbr,...

smh, I've made a mistake. That SPLighting data is actually for Lighting.j3md multipass. I've updated the above post to include single pass data (coincidentally, it matches the multipass data). >...

Thanks for this! This is definitely something I wish I had. > JME lights only affect children of the nodes to which they are attached. This makes sense from a...

I agree, both behaviors are inconsistent. It's a no-win situation for the first problem. If we fix it, users could possibly have been relying on `merge` in BoundingBox to modify...

`mergeWith` sounds fine, or maybe `merge` with an extra parameter to store the merge result?

@capdevon would you please take another look at this PR?

Thanks, your response is very encouraging! I will take that as support to continue working on this project. > I don't think we should have the goal to drop opengl...