Christopher Hesse

Results 7 issues of Christopher Hesse

Related to @joschu's question about direct access to device arrays, I was curious how fast a pmap allreduce would be as an alternative to trying to use nccl directly on...

enhancement
performance
P2 (eventual)

Hi! I am looking to do fast multi-machine allreduce and broadcast operations when using JAX and MPI. Here is a script that should be similar to my workload which I...

enhancement
P1 (soon)
NVIDIA GPU

## 🐛 Bug Loading a BytesIO opus file does not seem to work. ## To Reproduce Steps to reproduce the behavior: ``` import torchaudio import io print(torchaudio.__version__) # samples from...

bug
C++
module: IO

While investigating another issue (https://github.com/urllib3/urllib3/issues/1878), I noticed some odd exceptions from urllib3, and I was wondering what would cause this behavior. Here's `http.client`: ``` import http.client conn = http.client.HTTPSConnection("httpbin.org") conn.request("GET",...

* Add link to fork in https://github.com/openai/multiagent-particle-envs/pull/50 rather than update this repo directly since this is an archive repo and updating it could introduce bugs. * Encode package versions directly...

Using the `pitfall.bin` specified by the md5 file (`3e90cf23106f2e08b2781e41299de556`) if you start a game and then do nothing for 20 minutes, the timer runs out but `game_over()` is not set...

bug
game

Should be a matter of putting `debug = true` in `Cargo.toml`. before: ``` num_threads: 1, num_bytes: 100005605 tiktoken 6603873.890819601 bytes / s huggingface 1668452.742767104 bytes / s webtext encode tiktoken...