ChocolaMint

Results 15 comments of ChocolaMint

> Exists the possibility to can loop a specific section only for a finite number of cycles? It would be easily implementable by GDScript when/if https://github.com/godotengine/godot/pull/89525 gets merged.

>AnimationPlayer needs an api to set/unset section during playback. It corresponds to the enabling of the use custom timeline option in the AnimationNode in AnimationTree. `AnimationPlayer::set_current_section` lets the user change...

https://github.com/godotengine/godot/assets/56677134/66ed4c41-81c0-4ff6-b410-fda0575b7a00 (Shortcut: Key M when AnimationMarkerEdit is focused) (Marker colors are derived from name hashes) As it's not possible to force the tooltip to show up on demand, I've opted...

https://github.com/godotengine/godot/assets/56677134/b7cfd71d-ba84-482b-a5b9-4a75a50225cb - You can now pick the color when inserting a new marker. - You can now use the dropdown menu option "Edit Marker" to change an existing marker's name...

Just cleaned up the commit history. No additional changes have been made.

EDIT: Lowered the vertical lines' opacity. ![image](https://github.com/godotengine/godot/assets/56677134/22b8224f-b75e-484f-ac84-7ada5e5d5142) ![image](https://github.com/godotengine/godot/assets/56677134/6a8a5755-6cc6-4ffb-8109-d24358b983cf) --- @Calinou > The last created marker's color seems to occasionally reset to white while editing animations for an unknown reason. *...

@TokageItLab > BTW, it seems marker icon has been rolled back, needs to fix. Fixed. See below. > For consistency and fewer clicks, can you provide an inspector for markers...

(Sorry about all the unrelated commits earlier, which probably caused a lot of unnecessary tagging. Messed up some git commands when squash-merging) @TokageItLab I've handled the suggested changes. See the...

Brought the PR up to date with master (4.3). Mostly just replacing float comparisons with `approx` comparison functions. To add to the discussion of having addons that associate data with...

@TokageItLab > I would like to add a feedback, it should avoid the side-effect seek that occurs with a single click to select a marker, but seek to the marker...