Trsdy
Trsdy
I accidentally deleted #720, sorry 1. Fix the wrong hook size and stack offset for future usage of `SuperClass::Launch` hook. Minor refactored limbo delivery part to improve the readability of...
Fix Psychedelic warhead giving actual damage against shields & add "Shield is broken" trigger event
Sorry I accidentally deleted #703 #628 # Default setting of Psychedelic damage to shields In previous builds, `Psychedelic=yes` warhead can damage shields without giving the actual berserk effect. From now...
Attempt to fix #621 Override AI's MCV's hunt mission by queueing a guard mission MCV with chrono, hover or jumpjet locomotor should be able to deploy itself at the beginning...
Sorry I accidentally deleted #711 In singleplayer campaigns, base nodes cannot auto-repair, neither can buildings delivered from trigger action 125 or Ares' UnitDelivery SW. This PR aims to fix this:...
### First check - [X] The issue happens on the **latest official** version of Phobos and wasn't fixed yet. - [X] I agree to elaborate the details if requested and...
In vanilla game, when the player selects a defense building, the radial indicator is shown only if it belongs to the player. Now the indicator is also drawn for observers....
For the 6th time @mevitar would you plz test if this works under all cases? What's new: - Reverted #1217 - `TiltCrashJumpjet=no` units will correctly tilt in air. Since previously...
It takes time on old hard drives, maybe people don't want it. In `RA2MD.ini`: ```ini [Phobos] SaveGameOnScenarioStart = yes; boolean ``` Also fixed the load game failure resulted from #1144
Some MO devs reported that LimboKill resulted in game crashes. Yet tag AutoDeath to them wouldn't Turns out the current deletion method is overcomplicated, and so is the creation Let's...
```ini [SOMETECHNO] Convert.HumanToComputer = ; TechnoType Convert.ComputerToHuman = ; TechnoType ```