Chaosvolt
Chaosvolt
#### Summary SUMMARY: Bugfixes "Make NPCs a bit better about remembering to aim, improve debug messages for aiming and firing a bit, add a visible warning when a player is...
#### Summary SUMMARY: Bugfixes "Audit occurrences and spawning of labs vs. microlabs, fix weird spawning of experiment cell mapgen" #### Purpose of change A complaint I'd seen a few times...
### Describe the bug Emissions (i.e. JSON entries of `"type": "emit"`) will create fields straight through walls or other terrain which the offending fields would normally not be able to...
Co-Authored-By: I-am-Erk #### Summary SUMMARY: Bugfixes "Port over minor code fix to monster spellcasting" #### Purpose of change @thelonestander was asking me about a code fix needed for his implementation...
#### Summary SUMMARY: Balance "Remove hardcoded immunity to heat-damage weapons from robots, add specific armor_heat values where relevant" #### Purpose of change A persistent annoyance I noticed was how robots...
For the sake of potentially rendering the tileset acceptable for future reintroduction into CDDA, I need to maintain a list of all sprites known or suspected to be in violation...
Almost forgot about this one, to be merged with this BN PR: https://github.com/cataclysmbnteam/Cataclysm-BN/pull/1823
## Purpose of change This finally starts work on porting relic generation. Very WIP as right now it doesn't compile due to an issue in relic.cpp I'm not sure the...
### Describe the bug Exactly what it says on the tin. I just happened to notice that a summon glyph I was using was sitting there and ignoring enemies that...
### Describe the bug Crafting from vehicle tanks claims there is twice as much liquid available as it should. If you attempt to craft more than what you actually have...