botanicvelious

Results 35 issues of botanicvelious

The field ItemGroupTypeId is useful for things like url strings etc as itemtypeid is ItemGroupTypeId+@+enchantmentlevel

the bit functions work different in 32 and 64 bit as well as windows, change the function to ``` function netmask_v4() { switch ($this->cidr) { case 0: $netmask = "0.0.0.0";...

I was checking the ports rustdesk was using and noticed UDP port 36630 in use by hbbs does this need to be allowed in the firewall? If so i can...

bug

Need to add a secret for BUILD_CERTIFICATE_BASE64: ${{ secrets.BUILD_CERTIFICATE_BASE64 }} P12_PASSWORD: ${{ secrets.P12_PASSWORD }} BUILD_PROVISION_PROFILE_BASE64: ${{ secrets.BUILD_PROVISION_PROFILE_BASE64 }} KEYCHAIN_PASSWORD: ${{ secrets.KEYCHAIN_PASSWORD }}

with patches vanilla has mouselook, would be amazing to have functionality back really the main thing keeping me using the non OE client 👍

enhancement

If you smash esc a lot you will leak memory looks like. > I feel like I spotted a bunch of memory leaks happening in UIGame.cpp but maybe I'm missing...

bug

Need to add unittest and gameteset to android workflows/build currently cmake -DENABLE_TESTS=On on android causes build to fail

enhancement

On windows x64 release build sometimes i get errors C:\Users\Matthew Lagoe\Documents\GitHub\OpenEnroth\build>ninja GameTest [6/7] cmd.exe /C "cd /D "C:\Users\Matthew Lagoe\Documents\...GitHub/OpenEnroth/build/test/Bin/GameTest/test_data/data""INFO: [2023/08/13 12:27:51] Path override provided: OPENENROTH_MM7_PATH=C:\3DO\Might and Magic VII [==========] Running...

bug

Latest nightly build on windows 10, using original cd's not gog version 1. Running the x86 version requires copying the "shaders" folder to "C:\Program Files (x86)\3DO\Might and Magic VII\" should...

bug

We have a runner at https://github.com/OpenEnroth/OpenEnroth/actions/runs/5375253130 that we noticed today had been running for 9 months, it didn't time out after 6 hours like it should have even tho its...

bug