Paul Boots
Paul Boots
Thank you for releasing this really cool tool set. Just got pointed to it and now attempting to run it in Maya 2018. After following the install instructions and tweaking...
The two path to source the mel files are incorrect. https://github.com/liquidbuddha/CosmicGeometryToolkit/blob/1988d2fca220745879aaff8bbbcd5ae8f4fb8c17/intallfiles_FullKit/lbsToolMenuFull.mel#L14-L15 For the minikit the directory is actually named 'miniToolkit' menuItem -p $MyMenuObj -l "mini kit" -c ("source \"/Users//Library/Preferences/Autodesk/maya/scripts/lbsToolkit/miniToolkit/miniKit.mel\"; ");...
If I remember correctly, in v1, the camera transformations would be streamed directly into unreal when I manipulated a linked camera in maya. Now, in v2, the update only occurs...